Sketch(side view)
sketch(front view)
then i started put my sketch to 3ds max using plane.
then i started model it using plane (shell) do her head
using plane...(shell) wings
im using cylinder do her body and other part
this is my final model in 3ds max then i export it to obj files
then i import to mudbox
then i starting sculpt it.start at level 2
level 4
this is my final result at mudbox.level 5
then i export it to obj again,
then import it at 3ds max to render it.
this is my final rendering result (back view)
front view
details part(zoom in)
then i make a 360 video at mudbox
first,i start at human body(mudbox)
then i straight away go level3 to starting sculpt,wax,smooth...level4
level5
level 6
using spray add details
final front view
side
back
then i starting paint it...
add specular ....make it like shiny
add gloss ...make it like water
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